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Power stone 2 dreamcast cdi
Power stone 2 dreamcast cdi






power stone 2 dreamcast cdi

These were super colourful, diverse, problematic, overblown misfits, loaded with backstory – and this was years before Overwatch discovered the value of offering players a roster of funny, interesting weirdos rather than musclebound martial arts assassins.Įnvironmental awareness was as important as punching … a screenshot of Power Stone. There were 10 characters to choose from, most drawn from weird Victorian and Edwardian adventure fiction tropes: pilot explorer Edward Falcon dancer (and ninja) Ayame tank-like miner Gunrock Galuda, a Native American bounty hunter. Set in a boisterous, steampunk-infused universe of pirate ships, taverns and temples, Power Stone was a two-player 3D beat-em-up, in which environmental awareness was as important as punching. There was Acclaim with the odd extreme sports title Trickstyle, developed by the Burnout team there was Interplay with futuristic shooter MDK2, created by Bioware five years before Mass Effect and there was Capcom with its joyful, rule-breaking brawler Power Stone.

power stone 2 dreamcast cdi

Sega set the tone with innovative outliers such as Shenmue, Jet Set Radio and Seaman, but other game publishers soon caught the wave. It remains to this day one of the best Dreamcast games for when there’s a couch-full of friends and some time to kill.F rom the very beginning, developers saw the Dreamcast console as a place to experiment. Power Stone 2 is a fantastic example of a simple premise, perfectly executed. These dynamic stages really imbue the game with unpredictability and keep players (both experienced and new) on their toes. They land on a floating island in the sky and the battle continues. At this point, the fighters begin skydiving toward the ground, fighting each other the entire way in mid-air. The end of the boulder trap tunnel leads to another chamber, with a sphinx-like statue and a slot-machine-like bank of wheels built into one wall (the activation of which further influences the behavior of the stage).Īnother stage has the combatants begin on an airship, which eventually breaks apart. The fight then turns into a race to escape the boulder, with players doing their best to interfere with each other along the way. At this point, a giant boulder begins racing toward them from behind. About halfway through the fight, the floor drops out from under the players, who then fall into a tunnel. In this temple, stone balls, poisoned arrows and other booby traps continually add chaos to the fight. For example - one stage begins in a sort of ancient temple, with multiple platforms of differing heights. One major notable feature of the game is the active and dynamic battle arenas, which change drastically as the fight progresses. Shields, wings, food, and other non-weapon items give the players temporary special abilities. Fighters are able to pick up nearly countless weapons and items - from gatling guns to bombs, hammers, swords, and (perhaps most indicative of the era in which the game was made) rollerblades. Like many NAOMI arcade games of the era, it was quickly ported to the Dreamcast, and like its predecessor, Power Stone, it instantly became a popular game well-suited to long-lasting multiplayer sessions with friends.Ĭhanges from the original game included the addition of more characters and stages, as well as new items and a streamlined battle system. Power Stone 2 is a 3D arena fighting game for up to four players, which first released on SEGA’s NAOMI arcade architecture.

power stone 2 dreamcast cdi

Power stone 2 dreamcast cdi portable#

Genre - 3D-arena Fighting up to four playersĭreamcast Release Dates - Aug(North America)  Ap(Japan) Aug(Europe)Īdditional Releases - SEGA NAOMI arcade cabinet (1999) Playstation Portable (2006)

power stone 2 dreamcast cdi

Publisher - Capcom (Japan, North America) Eidos (Europe)








Power stone 2 dreamcast cdi